
	This files replaces the Command Section in the normal game with an armed Puffin.

	This is the old style tug if you remember from I-War 1 (I bet Clay does ;)

SPEC: It has but 1 PBC and one shield mostly defending the top. This one's not that useful, but is fun. I always liked the design. Note that I used a LARGE weapon mountpoint, I decided this is ok for this model since it's a workhorse and can only have a Large weapon OR a Twinpack missile launcher (not both). This means that your default loadout will be an all missile variant. Simply make sure to change the missile pod back to a energy or cannon weapon (Or leave it if you want a missile boat).

UPDATE: I decided to add an auto-turret to the roof of one version. It tracks anything 360 around by 180 overhead firing a PBC. FIRST MAKE SURE TO BACKUP YOUR COMSEC.INI FILES if you have unpacked them. Copy the resource folder to your IWar2 directory and it should overwrite the comsec.ini files and add the new files I created for it. (it SHOULD ask  if you want to overwrite your resource folder, say "yes to all".
  }:)

REMEMBER: It's still an old mule even with a turret. You only have one shield and this tug isn't that tough compared to "today's" (did I say that?) weaponry.

I don't recommend you fly the Turret Fighter replacement, it has very strange flight specs due to the way the AI controls it. so use it for a wingman ship only.